This blog post first appeared in the Arts Marketing Association’s, Journal of Arts Marketing, and we are now sharing it with Smartinsight's readers. For more free resources, case studies, research and toolkits to promote art, culture and heritage visit culturalhive website.
In an ideal world we would treat everyone as an individual and tailor and promote our offer accordingly. But this is impractical. Treating everyone as an homogenous mass however is ineffective - one size does not fit all. Segmentation provides us with a happy medium.
Segmentation is a fantastic way of reaching different people with different messages and can vastly improve how you cater for people. It means you can be strategic about audience growth and development of audience relationships.
Get it right and segmentation should provide true market insight that will lead to tangible results in audience development,…
I spent a lot of time observing the bees - mainly because I was s*** scared of being stung and yes, bees CAN smell fear.
This was my first taste of watching 20,000 visitors, with attitude, do something that totally hooked my attention. I read voraciously and absorbed everything I could find at the library.
I was amazed at how they could engineer perfect hexagons out of wax secreted from their own bodies. I read of Their Queen and her subjects, their complex dances, their calculations of distance - always taking account of wind and the movement of the sun overhead. Like an organic machine, I watched over 50 kilos of honey come from one beehive in the hot summer of 1976 from ceaseless industry and coordination.
But one thing really stood out. That call to action,…
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There are many tools and resources available to help us ensure that the user experience is improved; whether its enhanced through user testing, eyetracking research or third-party experience evaluation tools.
Vitamin's Talent's Infographic reminds us of the powerful impact of getting this right since:
97% of websites fail at the UX due to a poor customer experience.86% of users give up as they feel companies don't care.Developers spend 50% of their time fixing issues which could be avoided.We also included this as an example of a full page interactive infographic.
…You can read further results of the survey in their video.
…The Digital Marketing Strategy And Planning toolkit contains:
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